Codename Red is a video game studio based out of the Netherlands, founded in 2024 by a team of ex AAA and Indie developers looking to build multiple titles based on an exciting new IP.

At Codename Red, we believe great games come from the crossroads of innovative gameplay, evocative art, and imaginative narrative. Founded by a team of passionate game developers with a rich history of successful collaboration in the start-up world—our studio is dedicated to bringing unforgettable gaming experiences to a global audience on PC, Console and Mobile.

United through our diverse talents and common passion, we are committed to delivering our products to players through the mantra of “Start Small | Think Big | Leverage“.

We’re proud to announce that we are well underway on the first three games based on our very own IP, with the first title in ongoing production and targeted for release Q4 2025.

Our team.

Yannick Braat

Yannick Braat

Studio Head | Game Director

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Niels van Dam

Niels van Dam

Founder | Developer

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Bart in 't Veld

Bart in 't Veld

Founder | Developer

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Nacho de Andrés

Nacho de Andrés

Art & Animation Director

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Xander Verheij

Xander Verheij

CTO | Business Development

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Sami Solkinen

Sami Solkinen

Production Director

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Previous work.

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Our values.

Find the fun

Your leisure time is valuable and should be filled with fun. Our games should thus always get you enthusiastic to talk about and never drive on frustration.

Visible value

We make sure you know what you’re paying for and how long it will hold that value for you.

Excellent experience

The user- experience and interface must be central in our design thinking. Aesthetics may have personal preferences, yet they should never hamper a smooth and inclusive experience.

Our vision.

Start small

No project can survive too great an ambition. We want to make sure our games have a stable studio supporting them so our first project(s) are designed with manageable scope in mind.

Think big

Each design and development decision on the consecutive projects should be made with scalability and applicability within the IP in mind.

Leverage

Bring consistent world concepts, characters, lore and visual styles from game to game to reduce pre-production workload and ensure our players feel the stories and the world fit together.

Contact us.

We’re always looking to connect to likeminded teams and people in the games industry.

Thanks to the incredible support from our partners at ihomer, we’ve successfully transitioned into the late seed - early A funding stage. For funding inquiries, access to our pitch-deck and project materials please reach out below.

We’ll be at Gamescom and would love to connect with you!

Let’s make some cool games together.